Monday, August 14, 2017

Nevermore Review

*Ages 14+
*3-6 Players
*About 45-60 Minutes
*Card Drafting/Take That
*Curt Covert

In Nevermore, you start off the game with five health point and a Shadow Magick card that can help you later in the game. You are dealt a hand of five card, where you pick two cards to keep and pass the other three cards to the player in the direction indicated on the dealer token in the middle of the table, then you repeat that process and keep three cards and pass two, and finally you keep four cards and pass one. This gives you your hand of cards for that round. First the dealer asks if anyone was able to get A Conspiracy of Ravens, which means that they collected five raven cards, if a player has managed to do so, everyone discards their cards with no further actions being taken and that player earns a victory point. If no one has A Conspiracy of Ravens, then the rest of the cards are then played in a random order determined by the four matching tiles being shuffled and placed in a line upside down. One at a time, they are flipped over and their cards are carried out. (Heart cards are worth health, Knife cards are attack, Radiance cards are worth Light Magick cards, and Victory cards are worth victory points.) An example of how this happens would be if a player had 4 attack cards in their hand and another player had three, then it would be a total of one attack they could make. (The highest number minus the next highest is how much the player with the highest gets.) This happens with all the cards. If a player has any Raven cards in their hand, they must play them with other cards from their hand to cancel them out. (Example a player plays three Victory cards and two Raven cards, then those Ravens cancel out two of their Victory cards and they only have one Victory card in play.) If a player has more Ravens then they had other cards and have Ravens left at the end, they get a Shadow Magick card per leftover Raven. If any player loses all five of their health over the course of the game, they become a Raven and cannot win until they can turn themselves into a human again. They can do so by either collecting a set of five of the same card, or one of each card in the game. The game ends when one human player gets six victory points.

Shannon's Thoughts:
Favorite Number To Play With: I have only played this as a 4 player, but it works well this way.

Mechanics I Like And Dislike: I love card drafting. I love trying to figure out what to collect to get victory points. I also really like that when you lose all your health, you are not eliminated from the game. You still get to play, and you still have a chance to get back in the game and win.

Favorite Art Or Pieces: All of it! I love this style of darker artwork!

Strategies: Honestly, I know other people I play with love going for the Dark and Light Shadow Magick cards, so I usually don't bother with those and try to get points in other ways so I'm not competing to collect the same cards.

Final Thoughts: I really like this game. It's a theme that I love, and I love the card drafting part, and even the take that part is not bad since no one is ever truly out of the game. I have the expansion for this one and I can't wait to try it out.

8 out of 10 Stars

Amber's Thoughts:
Favorite Number To Play With: 4 is all I have played with as of right now.

Mechanics I Like And Dislike: I LOVE COLLECTING THE FIVE RAVENS, I am notorious for trying to collect all the ravens. I have got 5 ravens in like 80% of the games I have played. In fact, the first time we played the game I got 5 ravens and said what happens now? I was just excited to have gotten 5 ravens in one hand. I like drafting, but the mind games of what to pass and keep is something I dislike because of the overthinking.

Favorite Art Or Pieces: I like the simple art and dark colors of the cards.

Strategies: I have 2 main strategies. First one you can probably guess GO FOR THE RAVENS. Second try and get as many light and shadow magick cards as possible. 

Final Thoughts: First opinion, reading through the rules felt overwhelming, but then when playing it was easy to pick up. I got 5 ravens during our first game, so even though I lost, I was very excited and felt very powerful. I am not big on the cut throat feel. I personally am not a fan of playing dirty, and some of the magick cards can be very mean.

5 out of 10 Stars